Reviewed · GETTYSBURG TOURS
Gettysburg: Civil War Ghosts Walking Tour
Gettysburg already hits hard in daylight. At night, this Civil War ghosts walking tour adds another layer, with guided stops across the historic district where the battle’s fallout is still part of the town’s story. I especially love the chance to peer through 150-year-old bullet holes, and I like how the tour threads in Jennie Wade so the haunting angle stays grounded in real names and places. One thing to consider, though, is the walking: you are signing up for about a mile on foot, and it is not for folks who cannot handle that.
The tour is led by a local guide from US Ghost Adventures, starting at the Brickhouse Inn frontyard with a lantern and the team’s T-shirt. In past groups, guides like Jim and Jason are praised for pacing the stories well, including stops where you can catch your breath. Also, it is rain or shine, so bring shoes you trust and plan to stay out with your group even if the weather turns.
Key highlights you will feel on the walk

- 150-year-old bullet holes help you visualize what happened, fast, right where you are standing
- A mile-long circuit keeps it from turning into a whole evening hike
- Major Gettysburg stops on foot include the Brickhouse Inn, Witness Tree, Farnsworth House, and the Orphanage
- Ghost sightings and first-hand accounts are told as chilling local lore tied to the town
- Photo tips and possible results come up during the tour, and some people say they captured orbs or faces
- Optional EMF activity shows up in some extended formats, adding a more hands-on, game-like element
Getting ready at The Brickhouse Inn with lantern-led ghost stories

This tour begins at the Frontyard at The Brickhouse Inn Bed & Breakfast, 452 Baltimore Street, Gettysburg. Your guide will be easy to spot, wearing a US Ghost Adventures T-shirt and carrying a lantern. That lantern detail matters more than you might think. It sets the tone right away, and it also keeps the group oriented when you are stepping off into darker side streets.
Before you start, get your basics handled. Bring comfortable shoes, and have an ID card ready (a copy is accepted). The tour is English and uses a live guide, so you are not stuck reading or listening to recorded audio that might miss what is happening outside your window.
One practical note: you are not meant to record this one on video. Video recording is not allowed, and the tour also bans smoking and intoxication. Plan to experience it with your eyes and ears first, phone camera second if you are bringing one.
The other big expectation-setter is this: you might not enter privately owned buildings. The tour stays on the public side, but you keep moving and you keep standing on the ground tied to the stories. That means the experience stays accessible in the sense of access, but it also means you should not expect an indoor haunted-house feel at every stop.
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How long you walk: the mile circuit and 1 to 1.5 hours of stories

Your booking can be about 1 hour, or sometimes 1.5 hours depending on the option you choose. Either way, you are walking around the historic district and nearby battlefield-related areas at a pace that leaves room for short pauses.
That balance is one of the biggest reasons this tour works for more people than you might expect. The best versions of ghost tours can go two ways: either they are too short to land the story, or they are too long and the group gets restless. Here, the distance is framed as roughly a mile, and there are places to stop and sit along the way. In other words, it is not just constant walking while the guide talks.
That said, it still counts as real walking. The operator notes the tour is wheelchair accessible, but it also says it is not recommended if you cannot walk more than a mile, and it is also not suited for people with certain mobility impairments. If you are on the edge, I would treat “wheelchair accessible” as a routing possibility, not a guarantee of easy touring. Bring a realistic game plan for your mobility, and ask staff what that means for your specific needs before you commit.
Weather is another reason to plan your outfit. It happens rain or shine. So if you are the kind of person who hates soggy shoes, this is your reminder to wear something that can handle it.
150-year-old bullet holes and the Witness Tree stop you will remember

One of the standout moments here is the chance to look through 150-year-old bullet holes. You are not just hearing about conflict in the abstract. You are seeing evidence that survived when so much else did not. That visual impact is a big part of why this tour feels different from a standard history lecture. Your brain can connect the dots more easily when you can literally line up your eyes with the marks left behind.
As you move through the stops in the historic district, the tour focuses on the battle’s human footprint, not just the battlefield totals. The guide points out what is around you and explains how those locations link to the stories people still tell.
The Witness Tree stop is especially useful for this kind of tour. Trees are hard to pin down in your memory until someone gives you a reason to look at them. Here, you do not just pass by. You are guided to notice the tree as a landmark tied to the conflict. It becomes a reference point, almost like a living map marker, and it helps you understand why locals remember certain corners so strongly.
The Witness Tree segment also gives you a breather. Even if you are not sitting, you slow down because you are meant to look, listen, and take it in. That matters because a ghost walk can get exhausting if it feels like a nonstop sprint between spooky stories.
Farnsworth House and the Orphanage, where the town’s losses show up

Two stops that keep coming up for their atmosphere are Farnsworth House and the Orphanage. These locations are well suited to a ghost tour because they connect the battle to aftermath. You start thinking in terms of who lived here, who passed through, and what kind of chaos people had to live with long after the main fighting shifted.
At Farnsworth House, you get the feeling that the tour is treating this place as more than a prop. The guide’s job is to make you connect the historical setting to the kind of fear people could have experienced. That connection is what turns “spooky stories” into something you can carry forward as real context.
Then comes the Orphanage. This stop leans into the heartbreak element of the Gettysburg narrative. Instead of focusing only on generals and outcomes, it points you toward the civilian side of what war does to a town. That is where the tour earns its right to exist alongside more standard Gettysburg history experiences. You get a town-level story, not just a battlefield map.
A quick heads-up on the overall vibe: some people go on ghost tours hoping for a guaranteed supernatural moment. You might not get one. Some guests even note they did not see ghostly activity during their walk. But the stronger result is that you still leave with clearer understanding of the people and places involved. If you treat the haunting as a storytelling style rather than a promise, you will likely enjoy this more.
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Jennie Wade: the haunting angle that connects people to place

The tour’s Jennie Wade material is a key reason the experience feels personal. Jennie Wade is woven into the route with a focus on her connection to her home and the idea of her presence lingering in the area. This is where the tour goes from “weird stories in Gettysburg” to “why these stories stick.”
One detail to remember: the tour frames parts of Jennie Wade’s segment around the idea of capturing evidence of her spirit as you move through her old home area. That does not mean you should expect proof like a museum exhibit. It means the guide builds the moment to feel like a hunt, with the expectation that some people might catch something in their photos.
And that photo element shows up elsewhere too. Some guides share tips for taking photos, and some guests report capturing orbs or faces during the tour. I would treat that as possible fun, not as a requirement. If you are not into ghost hunting, you can still enjoy the stories for what they are: a way to keep history from becoming flat.
The guide also includes first-hand accounts of ghostly soldiers spotted throughout town. You are hearing reports tied to specific spots, not random chain-of-ghost tales. Even when you do not see anything supernatural yourself, you can still appreciate why locals keep repeating these accounts.
Ghost hunting tools, EMF activity, and how to stay in the moment
Some versions of the tour include extra tools. In the past, guests have paid extra for an extended option that came with an EMF activity detector. People describe it like a game you can interact with as you walk, where you point, react, and listen for the guide to explain what the readings might mean in the context of the story.
Other guests mention the guide used EMF equipment during the tour, but without visible results. That is still useful information for your expectations. EMF tools are not there to guarantee a haunting. They add a layer of interaction, and they give families a way to stay engaged, especially if you have kids who need something to do besides listen.
Speaking of families, the tour has shown up as family-friendly in at least one example where parents brought kids around ages 9 and 11. The EMF detector and the guide’s approach to making it interactive helped keep attention from wandering.
If your main goal is chills, keep one rule in mind: you will likely enjoy it more if you treat it as performance plus place-based storytelling. You can absolutely be skeptical. The tour still delivers value through the way it ties small physical details, like bullet marks, to big human events.
And if you are lucky enough to get a spooky moment, great. If you do not, you still get something solid: guided context, clear stop-by-stop narration, and a route that forces you to look at Gettysburg with different eyes than you would during daytime walking.
Price and value: is $24 worth a night walk in Gettysburg?
At $24 per person, the tour prices itself as an easy add-on to a Gettysburg visit. The value comes from three places.
First, you get a guided loop with enough structure to feel focused. You are not just wandering. You are stopping at specific places like the Brickhouse Inn, Witness Tree, Farnsworth House, and the Orphanage, and the guide connects them to Civil War events in a way you can follow at night.
Second, the tour is time-efficient. With a 1-hour option and sometimes 1.5 hours, you can fit this into an evening without sacrificing a full day of sightseeing. You also get a manageable walking distance, roughly a mile, which keeps the experience from turning into a test of endurance.
Third, you get the blend of history and haunting lore. If you only want one or the other, you might feel split. But if you want Gettysburg to feel lived-in, this format helps. It gives you a way to connect war events to civilians and to keep the town’s details vivid.
One last value tip: because video recording is not allowed, you might want to rely on your memory and notes more than proof-making. That actually helps you focus during the darker, story-heavy parts of the walk.
Should you book the Gettysburg Civil War Ghosts walking tour?

Book it if you want a guided night walk that mixes Civil War detail with local ghost lore, and if you are comfortable doing about a mile on foot. It is a strong pick for first-timers to Gettysburg who want a more personal, town-level view, and it works well if you like stories that connect names to places, especially Jennie Wade.
Skip it or choose caution if you cannot handle the walking distance. Even with wheelchair accessibility noted by the operator, the tour is not recommended for people who cannot walk more than a mile, and it is flagged as not suitable for some mobility-impaired visitors. Also, if you go in expecting a guaranteed ghost sighting or undeniable evidence, you might feel disappointed. The best mindset is: come for the guided history, and let the haunting angle be the bonus.
FAQ

FAQ
Where does the tour start?
Meet at the Frontyard at The Brickhouse Inn Bed & Breakfast at 452 Baltimore Street, Gettysburg. Your guide will be wearing a US Ghost Adventures T-shirt and carrying a lantern, and they will direct you to the starting point.
How long is the tour?
The tour is listed as 1 hour. There is also an option that runs about 1.5 hours, depending on what you book.
How far do you walk?
The tour includes a mile-long trek across haunted and historic Gettysburg real estate. It is not recommended for people who cannot walk more than a mile.
Is it rain or shine?
Yes. The tour takes place rain or shine.
Can you record video during the tour?
No. Video recording is not allowed.
What should I bring?
Bring comfortable shoes. You should also have an ID card, though a copy is accepted.
Is the tour wheelchair accessible?
It is listed as wheelchair accessible. However, it is also not recommended for people who cannot walk more than a mile, so mobility needs matter.
Are privately owned buildings entered?
The tour notes that you may not be able to enter privately owned buildings. You will be standing on haunted ground throughout the evening.
How much does it cost?
The price is $24 per person.
Is there anything not allowed?
Smoking and intoxication are not allowed. Video recording is also not allowed.
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